Sprunki But Ruinit With Hands turns a rhythm game into comedy with wild hand movements. Experience pure, unfiltered joy with flailing limbs in this Retro Game!
Choose characters with unique hand moves for maximum chaos in this Retro Game experience.
Drop characters and watch their hands go wild, creating hilarious mayhem in Sprunki But Ruinit With Hands.
Layer sounds while enjoying the hand-based mayhem. Fine-tune volumes and timing in this Retro Game.
Match fast-moving hands with upbeat rhythms for best results in this Retro Game.
💡 Use slower hand movements for bass lines to create contrast.
Create visual patterns with synchronized hand motions for added flair.
💡 Start with a solid beat using clapping characters.
Watch for hand-signal patterns to anticipate changes and improve timing.
💡 Time clicks with the hand movements for precise control.
Characters sport wildly exaggerated hand movements that sync with their musical elements in this Retro Game.
Includes hand claps, finger snaps, and palm slaps that add unexpected layers to compositions.
The physics engine treats the new hands like they’re made of jelly, creating unpredictable animations.
Characters high-five, fist-bump, and gesture dramatically in Sprunki But Ruinit With Hands.
Enjoy a humorous and chaotic twist on rhythm games with this Retro Game.
The mod celebrates imperfection, ensuring players will likely smile.
Watch characters wave their arms like inflatable tube men in this Retro Game.
A mod adding exaggerated hand movements to a music game for a humorous experience.
Characters wave, point, and drum as if they’re at a rock concert in this Retro Game.
Yes, it includes hand-triggered sounds like claps and snaps for added fun.
Yes, they high-five, fist-bump, and gesture dramatically in this Retro Game.
Yes, it features bright colors and exaggerated movements everywhere.
Pick your crew, place them, and create music while watching the mayhem.
Use visual cues and start with slower tempos in Sprunki But Ruinit With Hands.
Build gradually, adding one character at a time, focusing on one section.
Limit active characters to 8-10 and lower animation quality.
Match fast hands with upbeat rhythms; use slower movements for bass.
Watch for hand-signal patterns; time clicks with movements; use shortcuts.
It celebrates imperfection and creates humor through chaotic movements.